Augment
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: +1 to maximum Life per 8 Armour on Equipped Helmet
Body Armours: Gain Maximum Energy Shield equal to 50% of total
Strength Requirements of Equipped Armour Items
Boots: Hits against you have no Critical Damage Bonus while on Consecrated Ground
Bonded:
Helmets: +20 to Spirit
Body Armours: +20 to Strength
Boots: 20% increased Effect of Consecrated Ground you create

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